Dan Dixon

A gravity simulation using Newton's law of gravitation: Fg=G(m1*m2)/r2

This is my earlier work with this concept from 1993, 1997, and 2000.

Be sure to check out my 4th revision of this idea: Universe Sandbox.

Written in Visual Basic 6 & DirectX 8 (2000 version).

Two moons collide as they orbit a larger body.

What would happen to Saturn's Rings if the planet suddenly lost half its velocity.

Earlier non-DirectX version of Planets | 1997

Earlier non-DirectX version of Planets | 1997

Original version of Planets | 1993